Nirzar PangarkarJoana Teixeira
Graphic Elisava 2020
Lots of things tend to happen during a graphic.elisava master’s program. Mountains of research. Maybe one or two existential crises. Designing so much that you have nightmares about mismatched hex codes.
In some weird twist of fate, this year’s biggest ‘thing’ ended up being a global pandemic. We were forced to embrace digitalism over presentialism, do more with less, and channel disillusionment into positivity. In school, the lesson comes before the test, but life often takes the opposite approach. We think we’re better for it.
PLATFORM AND IDENTITY
For this year’s degree show we decided to continue the digitalist lifestyle that we’ve come to know. Pills replace name tags, thumbnails replace handshakes, and ingenuity replaces normality in order to illustrate how we view topics like “design ethics”, “comfort”, “manifestos”, and “freedom”.
This is graphic.elisava’s digital Degree Show. Find out more about the program at graphic.elisava.net
Many thanks to this year’s students in the Graphic Design and the Editorial Design master’s degrees. The 2020 graphic.elisava Degree Show – both the platform and the campaign that precedes it – wouldn’t have been possible without the indefatigable work of a group of design students making time for it in the middle of their end-of-year presentations.
On the typeface
Thanks to Non Foundry for letting us use their Non®Natural Grotesk throughout the website and campaign of this digital Degree Show.
Visit nonfoundry.com to find out more about their work.
Untold stories behind the lesser known actors—the physical artefacts of day-to-day life
Issue 01: Bureaucracy will make you stupid.
Device Magazine Issue 01 is based on a mundane yet most critical topics of our times, Bureaucracy. Take Passports for an example. It’s an essential document that most of us can’t move without. It wasn’t always like that. Passport has become an object of freedom for some and burden for others. Device sheds light on the inherent issues with Passports and how we got here. Device focuses on absurdity of arbitrary constructs.
Device is informative yet critical
Device talks about overlooked topics in an oddly humorous way
There’s a balance between historical facts and contemporary stories
So what’s next for Device?
We’re surrounded by objects, our goal is to uncover intentions behind their conceptions, Shed light on the life long practices that we take for granted. In our future issues, we will be looking at topics like Devices of Protests, Accessibility and even culture. We want to make informed and bold statements about these topics. We use our opinions to title our issues. That is Device.